Viper League updates

Sep 27, 2017

Over the past month or so we've been doing a few new updates to Viper League, the worlds best, greatest, awesome-est 2-8 player local arena snake combat game. Updates include some new mods, options, bugfixes, and most notably, a downloadable desktop Windows build (mac and linux coming soon). The latest version is available on itch.io for free, so go grab some friends and go check it out!

Dolphin Up v1.4 now live on Steam

May 19, 2017

I've just launched another update to Dolphin Up. Full details on the update are here.

The big star of the show is the Linux version. I'm a Linux user myself so I'm really excited to get this version out the door. I expect I might be the only Linux user to play Dolphin Up, but even if that's the case, it was still a lot of fun getting the game up and running. Like most things on Linux, it was a learning experience, involving all kinds of fun stuff.

Getting the game going on Linux was probably on par with the Mac version as far as time and difficulty went. Things on the Steam side were a little bit harder, but compiling/building the game was somewhat more straightforward. I still find XCode overwhelming; on Linux, most of my time was spent learning about makefiles.

I also found a few bugs, and implemented some UI changes in the game. The game is in a good spot now as far as cross platform development goes. I think rolling out updates to all three OSes in the future should be pretty straightforward. 

 

Dolphin Up Mac version now available on Steam

May 15, 2017

The mac version of Dolphin Up is now up on Steam! My xcode skills needed a little work but I managed to get it up and running pretty quickly. MonkeyX strikes again! Next I will take a crack at the linux version. I've had monkey working pretty well on Ubuntu in the past, so hopefully things go smoothly there as well.

Dolphin Up v1.2 live on Steam

May 9, 2017

A new version of Dolphin Up is now live on Steam. This update improves support for screen resolutions outside of the 16x9 aspect ratio, and also includes some minor bug fixes.

I really like how easy it is to publish updates to Steam! So much easier than...other platforms.

Next up, assuming I didn't just introduce some horrible bug, I will be  the mac version.

Dolphin Up is up on Steam!

May 4, 2017

Dolphin Up is now live on Steam, with a 10% launch discount! The extra week of development helped a lot and I think the game is much better for it. Some obscure bugs surfaced from testing, and I was able to fix up a few other issues.

There are still a few things I wasn't able to fully patch up before release today, so I will likely be releasing an update soon. The biggest issue I had was better support for full screen play at screen resolutions outside of a 16x9 aspect ratio. I have started work on a fix for this but I couldn't get it ready in time, and didn't want to rush it for today's release. I am also going to begin work on the Mac version next, which should hopefully be ready soon.